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Game Development

Quickstart Guide to Game Design

By Kenwright

A practical beginner’s guide to game design, focusing on small projects and core principles.

WHAT THE PUBLISHER HIGHLIGHTS

  • Understand the core principles of game design.
  • Build small, practical games to reinforce learning.
  • Develop creativity and problem-solving skills.

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INSIDE THE BOOK

About this book

Quickstart Guide to Game Design is a hands-on introduction to the art and science of creating games. Perfect for beginners, it explains essential concepts like mechanics, rules, player interaction, and coding basics. Each chapter includes approachable projects that reinforce learning, making game design accessible and fun. Whether you’re a student, hobbyist, or aspiring developer, this book helps you build confidence and creativity while learning the foundations of interactive design.

From the publisher’s description

  • Understand the core principles of game design.
  • Build small, practical games to reinforce learning.
  • Develop creativity and problem-solving skills.
  • Gain confidence in programming and interactive design.

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ANOTHER PERSPECTIVE

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Reader review5

Clear, thorough, and genuinely useful

Better than I expected. Rare to find a technical book this well judged.

I had been on the fence about this one for a while, and I should have bought it sooner. The exercises at the end of each chapter are worth doing — they caught a few misconceptions I did not know I had. A few of the examples could be more realistic, but the underlying points come across clearly. The author avoids over-explaining, which keeps the pace up but means you need to pay attention. I have already recommended it to two colleagues and will recommend it to more.

Leo MartinMobile developer · Dubai, AE
Quickstart Guide to Game Design
Reader review4

An enjoyable and informative read

An enjoyable and informative read, though it could have been shorter.

I came to this book already familiar with the basics, and it still had plenty to offer. The balance between theory and practice is well judged; neither side dominates. I appreciated the honesty about what the book does not cover — it saved me from expecting things that were not there. The author avoids over-explaining, which keeps the pace up but means you need to pay attention. Recommended, with the caveat that it is not a gentle introduction.

Chiara WatsonComputer science student · Lyon, FR
Quickstart Guide to Game Design

BEYOND THE BOOKSHELF

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THE BOOKS

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Cover of 12 Games of Christmas
Game Development

12 Games of Christmas

Learn to code by creating 12 fun Christmas-themed games, perfect for beginners and festive learning.

Gain hands-on coding experience through themed projects.

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Look for the book that makes you want to try something.

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